Old-School Astor
02 Nov 2023 12:12
It's challenging and rewarding, and it's a lot of fun to build your own business empire from the ground up. I highly recommend it!
Retropreneur
21 Oct 2023 23:46
must-play for any fan of business simulations and retro gaming. It's got a great balance of challenge and fun
REVIEWS
Bit Baron
01 Nov 2023 11:11
​I'm a big fan of business simulation games, and Retro Business Tycoon is one of the best I've played. It's got a great retro aesthetic, and the gameplay is really addictive. I've spent hours trying to build my business empire, and I'm still having a blast.
O.G. Tycoon
08 Oct 2023 05:46
I highly recommend it to anyone, even if you're not a fan of the genre.
Old-School Astor
02 Nov 2023 12:12
Tycoon Online is a great game for all ages. It's easy to learn, but difficult to master. I highly recommend it to anyone looking for a challenging and rewarding business simulation game.
Old-School Astor
22 Sep 2023 16:10
Changed my mind. It's so much fun to build your own business empire from the ground up, and the retro graphics and gameplay are really enjoyable.
fORUM
Fish
Gerald Ford
So, if every factory produces the same amount of goods per hour, what is the benefit of having fisheries popping out only $50 per hour instead of any other building
James Stein
The prices raise and lower themselves automatically (within the range 5-150) depending on whether a good is over or under produced relative to the rest of the market. If every finished good was produced in equal number with a proportionally higher number of prerequisite primary and intermediate goods produced, the prices would remain fixed.
The fish industry has a low cost to expansion, since a full chain (not counting a grocery shop) only occupies 6 zones, thus it is easily overproduced in the early to mid game. In addition to the low zone cost, the fact the unique __cpLocation of the zones can't be readily recycled into a different factory means that players have lower incentive to demolish their factories as prices plummet until they hit the building count limit.
However, it looks like a downward trend in relative production might already be in progress, so some price increases in the next few days are possible, depending on what players do first.